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Old Feb 20, 2007, 10:15 AM // 10:15   #21
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More people who start playing WoW or Guild Wars and want World of Guild Craft
Why do you want more races?
Just because YOU can't have fun in PvE doesn't mean that everyone else finds it boring, both aspects of the game are great for me and many others.
Like I have said in other threads, you can't argue that Guild Wars will equal the same cost with new expansions as WoW with monthly fees, this is because you can still play GW without buying new expansions. In WoW if you don't pay you don't play, that is not true with GW.
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Old Feb 20, 2007, 10:17 AM // 10:17   #22
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#1 If anet had implemented the skills properly they wouldnt NEED to keep changing them. Why do i want 300 ways of throwing a fireball at a foe? all i want to do is damage the foe (for example). Ok variety is nice and i understand balancing skills after an expaniosn but really....could you be bothered to cap all the Nightfall elites? i certainly couldn't.

#2 Races add DEPTH, they give a game variety without having hunders of skills and class combos. RPG fans love races for the role play posibilities and the ingame lore it adds. i love races because it adds to a game. Can you honestly say to me races are a bad thing and that palyers wouldnt like them?

EDIT: In reality if you look at these games they arn't even the same genre, my point is...that GW's problem is that where genre and identity is concerned its in a grey area, thats fine if anet would tell us what GW is trying to be but they don't. I think the reason GW and WoW get compared is the way modern games are marketed and advertised.

You think i dislike GW? hell no i don't i love some aspects of GW, especially the maturity of players and the social factors, teamwork etc.

Last edited by Venus was her name; Feb 20, 2007 at 10:22 AM // 10:22..
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Old Feb 20, 2007, 10:23 AM // 10:23   #23
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Quote:
Originally Posted by Venus was her name
heres some food for thought and im not a wow fanboy, these are honest truthful facts about world of warcraft.

It has about 300% more content and depth.
It's fun for ALL players not just PvPers.
You pay for this depth and if you ask me its worth it.
Actually, those are all subjective comments (not 'facts'). The thing with World of Warcraft is that it doesn't have as strong of a storyline as Guild Wars does. Yes, I'm fully aware that majority of those who are on this forum may have already completed and know the full storyline. I, personally, have not and that's one of the things that does keep me interested in Guild Wars.

World of Warcraft has just as little (and as much) content and depth as Guild Wars, at least when you look at how the games are played. In fact, these two games are almost uncompariable. Guild Wars focuses more on Storyline and PvP. World of Warcraft is more of a leveling/grind game with lots of side-bits to complete. Once you get to level 20, Guild Wars doesn't "end". Many would have to say it's just the beginning. There are those out there who are obsessed with getting Titles or Skills (or both! [Skill Capturing Titles -lol]).

As many have said, it doesn't truely matter what game you're playing - you will eventually grow tired of it. This is inevitable. It's one of the curses of being a gamer. Even "professional gamers" who compete in tournaments to get money end up switching their game rosters around a bit and try to become proficent in other games so that they can move around freely if they grow "lethargic" towards their current 'main' game. Take a break and play whatever game you damn-well please. It just disheartens me to see World of Warcraft being held up on a platform when it's remarkably similar in terms of content - just slightly different due to its original goal as a game (compared to Guild Wars, I mean).

- Lafarjik
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Old Feb 20, 2007, 10:26 AM // 10:26   #24
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Venus, your post (#22) and your #1 comment is like saying that (for example) I put an uneven amount of gold on each side of a scale,and you come and say "ZOMG YOU SHOULD HAVE JUST PUT THE SAME AMOUNT WHEN YOU STARTED!!!!111one" it is called Balance, you can't expect them to get everything right at the start. Anet has to see player's reactions and any skills that may be exploited, over used or under used and Balance them.
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Old Feb 20, 2007, 10:28 AM // 10:28   #25
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Honestly if you're bored take a break, I mean don't end up like me and sit in Grotto for 8 months cause you got bored.
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Old Feb 20, 2007, 10:31 AM // 10:31   #26
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WoW has no storyline? It's based upon an ENTIRE SERIES of games.

and the comment of gw and wow having the same amount of content..jesus..i shouln't pick that apart but i will. wow is an entire world...and it has the depth and content of an entire world...believe me.

and id rather not turn this into a flame war tbh, all im pointing out is that WoW is a better RPG than GW ever will be..ask the 8 million people who pay to play it.

on the other end of the sacle..yes GW is a far better PvP combat game, if thats what you want.

Edit: above poster probally said the most intelligent thing in this entire thread
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Old Feb 20, 2007, 10:33 AM // 10:33   #27
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Personally after several years and tons of rpgs I love the fact that GWs has such a vast number of skills that interact differently with each other/get countered by others rather than at level 15 you get power attack,level 25 super power attack and so on.

I still don't see what races will "Add to the game" I'm sure alot of people would be happy with other races but if you want no more skills/classes and want more races that are different skins on what is already here you have completely lost me.
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Old Feb 20, 2007, 10:36 AM // 10:36   #28
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well..i personally like them but im the kind of player who will make a charcater to look good..not be effective..lol.

races have different racial traits and skills besides their appearence. In wow for example night elves get a free stealth skill. better dodge % etc. they could add this into GW in the form of racial skills...weapon bonuses to races (e.g. elves get +1 bow but -hammer or something just an example)

not to mention that GW already has so many races they could add. (as far as storyline goes) centaurs, dwarves, mursaat, etc.

But hey am i missing the point? you COULD percieve ascalonians, canthans, elonians to be races??? Not buying that excuse tbh, the way your all on the same side is something that dosn't happen in wow...anet tried to rectify that issue in factions, with luxons and kurzicks.,..i dont really think that worked very well.

Last edited by Venus was her name; Feb 20, 2007 at 10:41 AM // 10:41..
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Old Feb 20, 2007, 10:38 AM // 10:38   #29
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Quote:
Originally Posted by sixdartbart
Personally after several years and tons of rpgs I love the fact that GWs has such a vast number of skills that interact differently with each other/get countered by others rather than at level 15 you get power attack,level 25 super power attack and so on.

I still don't see what races will "Add to the game" I'm sure alot of people would be happy with other races but if you want no more skills/classes and want more races that are different skins on what is already here you have completely lost me.
I suppose it would add more variety and fun to this game for some folks. But unless each race had a certain specialty such as more of # instead of # or something like that..it'd just be a vanity thing...I'd much rather have a


Place to change hair color, or more hair/face/hair color options..50 per class and sex, would be nice, probably add a tad of longevity to this game..anyways that's something for Anet to decide on..at least it would cure some of my boredom.
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Old Feb 20, 2007, 10:44 AM // 10:44   #30
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Quote:
Originally Posted by Venus was her name
WoW has no storyline? It's based upon an ENTIRE SERIES of games.

and the comment of gw and wow having the same amount of content..jesus..i shouln't pick that apart but i will. wow is an entire world...and it has the depth and content of an entire world...believe me.
The series of games had very little storyline as it was anyways, mind you. It was all based on a War (thus, Warcraft, obviously) between different races. Yes, WoW has as much storyline as (lets say) Ragnarok Online or Maplestory or any other anime-ish 2-1/2-D game you can get for free. I didn't say it had no storyline, I said it doesn't have as strong of one. Please read instead of skimming.

As for the content aspect, content isn't based on how many maps there are or how many levels you have to gain in order to "max" out the leveling system. Unless, of course, that's all you value content as being (which I don't).
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Old Feb 20, 2007, 10:45 AM // 10:45   #31
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I found that playing GW for any length of time requires:

a break from the game every now and again, for 1 or 2 weeks.

a really good guild to chat with, whether that be a GvG/PvP/social/RP guild at the base of things your interaction with other players is why your playing an online game and not on your wii/ps3/xbox360 (dont tell me consoles online capability is the same it so isn't lol)

EDIT:

WoW has a better fantasy based storyline than GW full stop. You call rurik walking over the mountains a storyline?

i don't value leveling in wow i play to enjoy the experience, getting to lvl 70 is massive fun, im one of those people who reads what a quest note says etc. getting to lvl 70 isn't the end of the game..it takes months to gather all your gear and finish the high lvl instances. but my focus IS NOT on leveling up..and it doesnt have to be, its a big wow misconception.

I like walking up into the alterac mountains and knowing the history of that area, why its like it is and whats happened there.....walk into yet another instanced desert in nightfall...whats happening there? lol

Last edited by Venus was her name; Feb 20, 2007 at 10:51 AM // 10:51..
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Old Feb 20, 2007, 10:48 AM // 10:48   #32
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Quote:
Originally Posted by Venus was her name
I found that playing GW for any length of time requires:

a break from the game every now and again, for 1 or 2 weeks.

a really good guild to chat with, whether that be a GvG/PvP/social/RP guild at the base of things your interaction with other players is why your playing an online game and not on your wii/ps3/xbox360 (dont tell me consoles online capability is the same it so isn't lol)

Well as long as you're buying their next Chapter, Anet is succeeding then...doesn't matter if you play it or not.
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Old Feb 20, 2007, 10:54 AM // 10:54   #33
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Quote:
Originally Posted by Venus was her name
well..i personally like them but im the kind of player who will make a charcater to look good..not be effective..lol.

races have different racial traits and skills besides their appearence. In wow for example night elves get a free stealth skill. better dodge % etc. they could add this into GW in the form of racial skills...weapon bonuses to races (e.g. elves get +1 bow but -hammer or something just an example)
OK I got ya now, I'm the exact opposite which would be what I didn't understand.
I'm just here to break things and kill people in my 1.5k Gladiators armor. (and yes I have tons of cash to buy armor with but looking good never killed anything)

The racial traits I don't think would do anything more than give Anet more work with keeping a level playing field on the skills/more skill balances.

I will agree it was cool seeing a few of the hench being something different Talon/Zhed but statistical differences with races would probably hurt more than anything.?.
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Old Feb 20, 2007, 10:56 AM // 10:56   #34
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Originally Posted by garethporlest18
Well as long as you're buying their next Chapter, Anet is succeeding then...doesn't matter if you play it or not.
exactly, although in truth..at the moment i doubt i actually would buy another chapter of gw unless they added something pretty major. Not saying i dont log into GW anymore..i do abut once a week to chat to people..but thats it.

To me GW was always msn with swords

EDit:

well going from wow since thats the medium we are using the racial skills are nice extras but very very limited.

they usually are quite circumstancial, and are really good but in only a few situations. Thats not to say they are pointless..they get much more use in pvp.

I just think they are a nice little bonus..which also reflects some charcataristics of your race i.e.Undeads racial skill "will of the forsaken" is a fear immunity type skill and reflects certains things about undead. e.g. they are walking corspes and dont get scared

Whether or not GW class combinations add enough variation if down to personal preference, i always enjoyed making charcaters that defied the role they were given, something i miss in warcraft.

Last edited by Venus was her name; Feb 20, 2007 at 11:04 AM // 11:04..
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Old Feb 20, 2007, 11:03 AM // 11:03   #35
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I'm very big on games that have a good storyline. To be honest, all the warcraft games have exactly the same plot. Warcraft 3 was interesting for awhile, because you got to play all sides of the war and got to see the story from different perspectives. But even that game got boring after awhile. I've never played Wow, but I've also never heard of a major storyline to the game, and I have numerous friends that play it. Just because it has the backing of a series doesn't mean that Wow has a good storyline. It doesn't give the game an excuse to be lacking in one. I mean, look at Ultima, or FF, where there were/are 13 or more instalments to the games. The entire series has a good plot, yes (at least in the case of Ultima. FF doesn't have much continuity between games), but each individual game had an amazing plot as well.

Now to the subject of races. All RPGs out there that I have played, the races are purely cosmetic. Sure, you get racial bonuses, but the storyline doesn't reflect what race you choose. I'm not sure if wow is the same. I don't want races in GW just so that people can be a different race. If they had centaurs, for instance, I wouldn't be satisfied unless centaur players weren't trusted in human outposts until they prove themselves. If they added playable Charr, then I don't think they'd ever be allowed in. And I don't want to see elves and orcs and such, because they're overused. Just a bit.
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Old Feb 20, 2007, 11:06 AM // 11:06   #36
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Hey
Dont want to sound rude mate but do you have all skills unlocked, rank, any titles or any goals for that matter? Goals could be anything from helping as many newbies to being the most hated toucher in RA.If you dont have goals you stand still and play game after game on the consoles.On avrage a person spends 13 hours on a game and moves on to the next. Just think where you mite be if you had completed all your chars with all skills unlocked instead of wasting time and money on the same kind of console game, but hey each to our own.

The reason some people get bored is the pve side of things becomes too easy and its much of the same.These peeps usely have all what they wanted out of pve eg drok hog armour, fiery dragon sword, mini hog and what ever floats your boat.

When you play pvp its never the same unless you're a spiritspammer and it can be damn hard , which makes you want to be better.All I can think of is for you to step outside your shell, try something you wouldn't normaly do and dont be nervous because even rank 12 Iway players are still learning.

PS. HF GL
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Old Feb 20, 2007, 11:13 AM // 11:13   #37
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Quote:
Originally Posted by Venus was her name
WoW has a better fantasy based storyline than GW full stop. You call rurik walking over the mountains a storyline?

i don't value leveling in wow i play to enjoy the experience, getting to lvl 70 is massive fun, im one of those people who reads what a quest note says etc. getting to lvl 70 isn't the end of the game..it takes months to gather all your gear and finish the high lvl instances. but my focus IS NOT on leveling up..and it doesnt have to be, its a big wow misconception.

I like walking up into the alterac mountains and knowing the history of that area, why its like it is and whats happened there.....walk into yet another instanced desert in nightfall...whats happening there? lol
Back tracking through the campaigns, I'd have to say that there's a lot of information in Guild Wars about particular areas, towns, and outposts compared to what I got from WoW when I made my 60 Rogue and 60 Paladin. Guild Wars is like reading a long story with multiple books to it that approaches it from different angles and locations; while it all happens at the same time. It's almost as though there's something more sinister is happening that hasn't been revealed just as yet. Factions has a plague going on because of some evil guy, Propechies has a war going on because of the nonsense with the Charr and other groups, and Nightfall has a war waging because some psycho wants to summon a God. Worlds don't just go crazy over nothing, it just seems like there's more to the story that's going to be revealed. However, like any good novelist, A.Net will probably do a time travel bit where you go back in time (ie: sort of like Pre-Searing, but on a larger scale) to focus on how things came to be. Then they'd reveal the big evil later on.

Once again, I didn't say the focus was leveling. In fact, I only mentioned it because many do focus on it, not a personal insult or gesture. In this particular case, there's loads to do on BOTH games. I did all I could during the time before Burning Crusade and got bored of WoW. In fact, I have this strange distaste over it now because I find it to be such a bore that lacks a strong storyline. Albeit, majority of MMOs lack a strong storyline so I'm just being greedy/selfish because I've found an MMO that seems to have one.

Yes, I'll admit that World of Warcraft has some good perks in it; although, I can't really say that I'll ever touch it again in my life. I gave away my account and the characters have been transferred to a friend's account already.
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Old Feb 20, 2007, 11:14 AM // 11:14   #38
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I'd agree with some of the others, don't force yourself to play a game - and if you need to justify/find reasons to try and continue a game, ultimately you're just kidding yourself... I don't mean for just GW, but any game.

I know an awful lot of people who've also stopped playing or comment about being bored - end of the day there is only so much finite content in GW, by design, before people start repeating it (maybe with other chars but still repetition). For me it's playing with the guild and friends that has kept me playing really, if they became Hero fans too (i.e. mostly solo played) I'd probably have become bored of playing with lifeless bots.

Maybe check back later when Hard Mode is implemented...
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Old Feb 20, 2007, 11:19 AM // 11:19   #39
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I think a lot of people are bored of Guild Wars, I stopped playing quite a while ago, I discovered Stealth games. And other RPGs with a Z-Axis.
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Old Feb 20, 2007, 11:37 AM // 11:37   #40
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Easy steps

* Give away gold
* Uninstall
* D/L free trial of EVE
* Realize how easy GW really is
* Reinstall GW

To make my game more interesting I'm going to make all my new chars self sufficient. It does make it slightly harder not just getting a run straight to grotto or citadel to get max armor then transfer over a few 100k from my other chars to buy max items etc.
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